Difference between revisions of "Dragon Jade Soul Stone"

[checked revision][checked revision]
(Rare Dragon Jade Soul Stone)
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<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Matt)}}<br>Matt</div></td>
 
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Matt)}}<br>Matt</div></td>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+15</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +90 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1% or<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+15</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +90 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1% or<br>1% Change to restore HP</b></td>
 
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+20</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +120 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1% or<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+20</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +120 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1% or<br>1% Change to restore HP</b></td>
 
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
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<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Clear)}}<br>Clear</div></td>
 
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Clear)}}<br>Clear</div></td>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+20</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +120 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+20</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +120 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
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<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Flawless)}}<br>Flawless</div></td>
 
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Flawless)}}<br>Flawless</div></td>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+25</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +1% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
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<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<tr>
 
<tr>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Brilliant)}}<br>Brilliant</div></td>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Brilliant)}}<br>Brilliant</div></td>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +360 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +360 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +?? or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +?? or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<tr>
 
<tr>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Excellent)}}<br>Excellent</div>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Jade (Excellent)}}<br>Excellent</div>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+40</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +240 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+50</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +300 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +360 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+60</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +360 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +150 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<tr>
 
<tr>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Matt)}}<br>Matt</div></td>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Matt)}}<br>Matt</div></td>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+30</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +180 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+35</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +210 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+35</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +210 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
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<tr>
 
<tr>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Clear)}}<br>Clear</div></td>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Clear)}}<br>Clear</div></td>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+35</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +210 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+35</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +210 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
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</tr>
 
<tr>
 
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<tr>
 
<tr>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Flawless)}}<br>Flawless</div></td>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Flawless)}}<br>Flawless</div></td>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+45</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +270 or<br>Max. HP +2% or<br>1% damage will be absorbed by HP or<br>HP Regeneration 1%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<tr>
 
<tr>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Brilliant)}}<br>Brilliant</div></td>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Brilliant)}}<br>Brilliant</div></td>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+55</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +330 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+150</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +900 or<br>Max. HP +6% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+150</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +900 or<br>Max. HP +6% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<tr>
 
<tr>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Excellent)}}<br>Excellent</div></td>
 
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Jade (Excellent)}}<br>Excellent</div></td>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+75</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +450 or<br>Max. HP +3% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+100</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +600 or<br>Max. HP +4% or<br>2% damage will be absorbed by HP or<br>HP Regeneration 2%<br>1% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+125</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +750 or<br>Max. HP +5% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
Line 451: Line 451:
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+150</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +900 or<br>Max. HP +6% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+150</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +900 or<br>Max. HP +6% or<br>3% damage will be absorbed by HP or<br>HP Regeneration 3%<br>2% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
Line 457: Line 457:
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+200</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +1200 or<br>Max. HP +8% or<br>4% damage will be absorbed by HP or<br>HP Regeneration 4%<br>2% Change co restore HP</b></td>
+
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">SP+200</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Max. HP +1200 or<br>Max. HP +8% or<br>4% damage will be absorbed by HP or<br>HP Regeneration 4%<br>2% Change to restore HP</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>

Revision as of 15:29, 13 March 2013

Rough Dragon Jade Soul Stone

Rough Dragon Jade
Background.png
Rough Dragon Jade (Matt).png
Background.png
Rough Dragon Jade (Clear).png
Background.png
Rough Dragon Jade (Flawless).png
Background.png
Rough Dragon Jade (Brilliant).png
Background.png
Rough Dragon Jade (Excellent).png
Clarity
Level
Bonus 1
Extra Bonus
Background.png
Rough Dragon Jade (Matt).png

Matt
+0
SP+5
No Extra Bonus
+1
SP+10
No Extra Bonus
+2
SP+15
No Extra Bonus
Background.png
Rough Dragon Jade (Clear).png

Clear
+0
SP+10
No Extra Bonus
+1
SP+15
No Extra Bonus
+2
SP+20
No Extra Bonus
Background.png
Rough Dragon Jade (Flawless).png

Flawless
+0
SP+15
No Extra Bonus
+1
SP+20
No Extra Bonus
+2
SP+25
No Extra Bonus
+3
SP+30
No Extra Bonus
Background.png
Rough Dragon Jade (Brilliant).png

Brilliant
+0
SP+20
No Extra Bonus
+1
SP+25
No Extra Bonus
+2
SP+30
No Extra Bonus
+3
SP+35
No Extra Bonus
Background.png
Rough Dragon Jade (Excellent).png

Excellent
+0
SP+35
No Extra Bonus
+1
SP+30
No Extra Bonus
+2
SP+35
No Extra Bonus
+3
SP+40
No Extra Bonus
+4
SP+50
No Extra Bonus

Cut Dragon Jade Soul Stone

Cut Dragon Jade
Background.png
Cut Dragon Jade (Matt).png
Background.png
Cut Dragon Jade (Clear).png
Background.png
Cut Dragon Jade (Flawless).png
Background.png
Cut Dragon Jade (Brilliant).png
Background.png
Cut Dragon Jade (Excellent).png
Clarity
Level
Bonus 1
Extra Bonus
Background.png
Cut Dragon Jade (Matt).png

Matt
+0
SP+15
0 to 1 Bonus from
Max. HP +90 or
Max. HP +1% or
1% damage will be absorbed by HP or
HP Regeneration 1% or
1% Change to restore HP
+1
SP+20
0 to 1 Bonus from
Max. HP +120 or
Max. HP +1% or
1% damage will be absorbed by HP or
HP Regeneration 1% or
1% Change to restore HP
+2
SP+25
0 to 1 Bonus from
Max. HP +150 or
Max. HP +1% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+3
SP+30
0 to 1 Bonus from
Max. HP +180 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
Background.png
Cut Dragon Jade (Clear).png

Clear
+0
SP+20
0 to 1 Bonus from
Max. HP +120 or
Max. HP +1% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+1
SP+25
0 to 1 Bonus from
Max. HP +150 or
Max. HP +1% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+2
SP+30
0 to 1 Bonus from
Max. HP +180 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+3
SP+40
0 to 1 Bonus from
Max. HP +240 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
Background.png
Cut Dragon Jade (Flawless).png

Flawless
+0
SP+25
0 to 1 Bonus from
Max. HP +150 or
Max. HP +1% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+1
SP+30
0 to 1 Bonus from
Max. HP +180 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+2
SP+40
0 to 1 Bonus from
Max. HP +240 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+3
SP+50
0 to 1 Bonus from
Max. HP +300 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
Background.png
Cut Dragon Jade (Brilliant).png

Brilliant
+0
SP+30
0 to 1 Bonus from
Max. HP +180 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+1
SP+40
0 to 1 Bonus from
Max. HP +240 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+2
SP+50
0 to 1 Bonus from
Max. HP +300 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+3
SP+60
0 to 1 Bonus from
Max. HP +360 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+4
SP+75
0 to 1 Bonus from
Max. HP +?? or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
Background.png
Cut Dragon Jade (Excellent).png

Excellent
+0
SP+40
0 to 1 Bonus from
Max. HP +240 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+1
SP+50
0 to 1 Bonus from
Max. HP +300 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+2
SP+60
0 to 1 Bonus from
Max. HP +360 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+3
SP+75
0 to 1 Bonus from
Max. HP +150 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+4
SP+100
0 to 1 Bonus from
Max. HP +600 or
Max. HP +4% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP

Rare Dragon Jade Soul Stone

Rare Dragon Jade
Background.png
Rare Dragon Jade (Matt).png
Background.png
Rare Dragon Jade (Clear).png
Background.png
Rare Dragon Jade (Flawless).png
Background.png
Rare Dragon Jade (Brilliant).png
Background.png
Rare Dragon Jade (Excellent).png
Clarity
Level
Bonus 1
Extra Bonus
Background.png
Rare Dragon Jade (Matt).png

Matt
+0
SP+30
0 to 2 Bonus from
Max. HP +180 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+1
SP+35
0 to 2 Bonus from
Max. HP +210 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+2
SP+45
0 to 2 Bonus from
Max. HP +270 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+3
SP+55
0 to 2 Bonus from
Max. HP +330 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+4
SP+75
0 to 2 Bonus from
Max. HP +450 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
Background.png
Rare Dragon Jade (Clear).png

Clear
+0
SP+35
0 to 2 Bonus from
Max. HP +210 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+1
SP+45
0 to 2 Bonus from
Max. HP +270 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+2
SP+55
0 to 2 Bonus from
Max. HP +330 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+3
SP+75
0 to 2 Bonus from
Max. HP +450 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+4
SP+100
0 to 2 Bonus from
Max. HP +600 or
Max. HP +4% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
Background.png
Rare Dragon Jade (Flawless).png

Flawless
+0
SP+45
0 to 2 Bonus from
Max. HP +270 or
Max. HP +2% or
1% damage will be absorbed by HP or
HP Regeneration 1%
1% Change to restore HP
+1
SP+55
0 to 2 Bonus from
Max. HP +330 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+2
SP+75
0 to 2 Bonus from
Max. HP +450 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+3
SP+100
0 to 2 Bonus from
Max. HP +600 or
Max. HP +4% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+4
SP+125
0 to 2 Bonus from
Max. HP +750 or
Max. HP +5% or
3% damage will be absorbed by HP or
HP Regeneration 3%
2% Change to restore HP
Background.png
Rare Dragon Jade (Brilliant).png

Brilliant
+0
SP+55
0 to 2 Bonus from
Max. HP +330 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+1
SP+75
0 to 2 Bonus from
Max. HP +450 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+2
SP+100
0 to 2 Bonus from
Max. HP +600 or
Max. HP +4% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+3
SP+125
0 to 2 Bonus from
Max. HP +750 or
Max. HP +5% or
3% damage will be absorbed by HP or
HP Regeneration 3%
2% Change to restore HP
+4
SP+150
0 to 2 Bonus from
Max. HP +900 or
Max. HP +6% or
3% damage will be absorbed by HP or
HP Regeneration 3%
2% Change to restore HP
Background.png
Rare Dragon Jade (Excellent).png

Excellent
+0
SP+75
0 to 2 Bonus from
Max. HP +450 or
Max. HP +3% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+1
SP+100
0 to 2 Bonus from
Max. HP +600 or
Max. HP +4% or
2% damage will be absorbed by HP or
HP Regeneration 2%
1% Change to restore HP
+2
SP+125
0 to 2 Bonus from
Max. HP +750 or
Max. HP +5% or
3% damage will be absorbed by HP or
HP Regeneration 3%
2% Change to restore HP
+3
SP+150
0 to 2 Bonus from
Max. HP +900 or
Max. HP +6% or
3% damage will be absorbed by HP or
HP Regeneration 3%
2% Change to restore HP
+4
SP+200
0 to 2 Bonus from
Max. HP +1200 or
Max. HP +8% or
4% damage will be absorbed by HP or
HP Regeneration 4%
2% Change to restore HP

Antique Dragon Jade Soul Stone

Antique Dragon Jade
Background.png
Antique Dragon Jade (Matt).png
Background.png
Antique Dragon Jade (Clear).png
Background.png
Antique Dragon Jade (Flawless).png
Background.png
Antique Dragon Jade (Brilliant).png
Background.png
Antique Dragon Jade (Excellent).png
Clarity
Level
Bonus 1
Bonus 2
Extra Bonus
Background.png
Antique Dragon Jade (Matt).png

Matt
+0
SP+50Wind Resistance 1%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+1
SP+60Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+2
SP+75Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+3
SP+90Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+4
SP+100Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
Background.png
Antique Dragon Jade (Clear).png

Clear
+0
SP+60Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+1
SP+75Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+2
SP+90Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+3
SP+100Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+4
SP+125Wind Resistance 3%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
Background.png
Antique Dragon Jade (Flawless).png

Flawless
+0
SP+75Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+1
SP+90Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+2
SP+100Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+3
SP+125Wind Resistance 3%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+4
SP+175Wind Resistance 4%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
Background.png
Antique Dragon Jade (Brilliant).png

Brilliant
+0
SP+90Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+1
SP+100Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+2
SP+125Wind Resistance 3%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+3
SP+175Wind Resistance 4%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+4
SP+200Wind Resistance 4%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
Background.png
Antique Dragon Jade (Excellent).png

Excellent
+0
SP+100Wind Resistance 2%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+1
SP+125Wind Resistance 3%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+2
SP+175Wind Resistance 4%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+3
SP+200Wind Resistance 4%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+4
SP+300Wind Resistance 6%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+5
SP+400Wind Resistance 8%
0 to 2 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%

Legendary Dragon Jade Soul Stone

Legendary Dragon Jade
Background.png
Legendary Dragon Jade (Matt).png
Background.png
Legendary Dragon Jade (Clear).png
Background.png
Legendary Dragon Jade (Flawless).png
Background.png
Legendary Dragon Jade (Brilliant).png
Background.png
Legendary Dragon Jade (Excellent).png
Clarity
Level
Bonus 1
Bonus 2
Extra Bonus
Background.png
Legendary Dragon Jade (Matt).png

Matt
+0
SP+150Wind Resistance 3%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+1
SP+175Wind Resistance 4%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+2
SP+200Wind Resistance 4%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+3
SP+225Wind Resistance 5%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+4
SP+250Wind Resistance 5%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
Background.png
Legendary Dragon Jade (Clear).png

Clear
+0
SP+175Wind Resistance 4%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+1
SP+200Wind Resistance 4%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+2
SP+225Wind Resistance 5%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+3
SP+250Wind Resistance 5%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+4
SP+275Wind Resistance 6%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
Background.png
Legendary Dragon Jade (Flawless).png

Flawless
+0
SP+200Wind Resistance 4%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+1
SP+225Wind Resistance 5%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+2
SP+250Wind Resistance 5%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+3
SP+275Wind Resistance 6%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+4
SP+325Wind Resistance 7%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
Background.png
Legendary Dragon Jade (Brilliant).png

Brilliant
+0
SP+225Wind Resistance 5%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+1
SP+250Wind Resistance 5%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+2
SP+275Wind Resistance 6%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+3
SP+325Wind Resistance 7%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+4
SP+375Wind Resistance 8%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+5
SP+450Wind Resistance 9%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
Background.png
Legendary Dragon Jade (Excellent).png

Excelent
+0
SP+250Wind Resistance 5%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+1
SP+275Wind Resistance 6%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+2
SP+325Wind Resistance 7%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+3
SP+375Wind Resistance 8%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+4
SP+450Wind Resistance 9%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+5
SP+525Wind Resistance 11%
0 to 3 Bonus from
HP+?? or
HP+??% or
HP Absorbption ??% or
Hp Restoration ??%
+6
SP+600Wind Resistance 12%
0 to 3 Bonus from
HP+3600 or
HP+24% or
HP Absorbption 12% or
Hp Restoration 6%