Difference between revisions of "Berserk"

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{{stub}}
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<center><small>'''''All values are recorded on Level 99, WITHOUT equipment and with maximal Character Status – VIT: 90; INT: 90; STR: 40; DEX: 90!'''''</small></center>
Berserk increases movement and attack speed.<br />
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{{Skill/Layout
  
Increasing Berserk skill will also increase the damage received by player.
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<!-- Skill names (Levels - Normal (= Page name), Master & Grand Master) -->
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|Name-M= Fury
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|Name-G= Frenzy
  
Although not shown in-game, measurement have shown that:
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<!-- Class -->
-> at M1: 10% more damage
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|Class= [[Warrior|Body Warrior]]
-> at G1: 20% more damage
 
-> at P:  30% more damage
 
The vulnerability affect Melee Attacks (from player and monsters) as well as Arrow Damage.
 
  
Book price: @ 3-600k
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<!-- Skill type. Possible: SB (Selfbuff), FB (Friendly buff), PA (Physical Attack) a MA (Magical Attack) -->
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|Type= SB
  
{| class="wikitable" style="text-align:center; width:200px; height:200px;"
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<!-- Skill effect -->
|-
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|Effect= Only concentrate on attacking.
! Skill !! Level 1 !! M1 !! G1 !! P
 
|-
 
| Attack rate+ || 2% || 25% || 41% || 62%
 
|-
 
| Movement Speed || 0% || 10% || 16% || 25%
 
|-
 
| Cooldown || 67 || 108 || 136 || 175
 
|-
 
| Duration || 64 || 105 || 133 || 172
 
|-
 
| MP Cost || 57 || 120 || 164 || 225
 
|-
 
|}
 
  
'''Type of Skill:''' Self buff
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<!-- Strengthen status; ++ or + -->
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|Strengthen= ---
  
[[File:Berserk_Skill.jpg|center|Caption text]]
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<!-- Description (yellow color) -->
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|IG-Description= Increases Attack Speed<br />Increases Moving Speed<br />Increases Received Damage
  
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<!-- Skill description -->
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|Description=
  
'''All the values apply to VIT: 90, INT: 40, STR: 90, DEX: 90 character build'''
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<!-- Cooldown (Levels - 1=Normal, M=Master, G=Grand Master & P=Perfect Master) -->
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|Cooldown-1= 67
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|Cooldown-M= 108
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|Cooldown-G= 136
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|Cooldown-P= 175
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<!-- Required SB (Levels - 1=Normal, M=Master, G=Grand Master & P=Perfect Master) -->
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|SBRequired-1= 57
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|SBRequired-M= 120
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|SBRequired-G= 164
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|SBRequired-P= 225
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<!-- The first measurable skill effect. Values on those levels -->
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|Effect-1= Attack Speed
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|Effect-1-1= +2%
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|Effect-1-M= +25%
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|Effect-1-G= +41%
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|Effect-1-P= +62%
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<!-- The second measurable skill effect. Values on those levels -->
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|Effect-2= Moving Speed
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|Effect-2-1= +0%
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|Effect-2-M= +10%
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|Effect-2-G= +16%
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|Effect-2-P= +25%
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<!-- The third measurable skill effect. Values on those levels
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|Effect-3= Received Damage
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|Effect-3-1= -
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|Effect-3-M= +10%
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|Effect-3-G= +20%
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|Effect-3-P= +30% -->
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<!-- Duration (Levels - 1=Normal, M=Master, G=Grand Master & P=Perfect Master) -->
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|Duration-1= 64
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|Duration-M= 105
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|Duration-G= 133
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|Duration-P= 172
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<!-- Use only if an image is bigger than 800px -->
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|Width=
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}}
  
 
[[cz:Bojové zuření]]
 
[[cz:Bojové zuření]]

Revision as of 13:27, 2 February 2013

All values are recorded on Level 99, WITHOUT equipment and with maximal Character Status – VIT: 90; INT: 90; STR: 40; DEX: 90!
Facts and values
Skill names:

Normal: Berserk
Master: Fury
Grand Master: Frenzy

Character's class:

Body Warrior

Skill type:

Selfbuff

Effect:

Only concentrate on attacking.

Level: Berserk.png
1:
Berserk-M.png
Master 1:
Berserk-G.png
Grand Master 1:
Berserk-P.png
Perfect Master:
Attack Speed +2% +25% +41% +62%
Moving Speed +0% +10% +16% +25%
Cooldown 67 108 136 175
Duration 64 105 133 172
SB Required 57 120 164 225
This skill is strengthened by:

---

In-Game description:

Increases Attack Speed
Increases Moving Speed
Increases Received Damage

Berserk practically:

Unspecified

Berserk in action:

Berserk-Levels.jpg