Difference between revisions of "Alchemist (Guilds)"

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{{NPC/LayoutV2
 
{{NPC/LayoutV2
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<!-- Function of the NPC (use <ul>) -->
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|Function = <ul>
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*Converts 100 [[Ores#Ores|Ores]] into a [[Ores#Refined Ore|Refined Ore]]</ul>
  
|Function =<br />
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<!-- Quest name and level of the quest in chronological order -->
Refined ores. All you need is 100 units from the appropriate ore, a [[Spirit Stone]] +0 to +2 and 3.000 Yang. (Except for diamonds that doesn't need Spirit Stone, but uses 10,000 Yang).
 
:An example:
 
:If you want to have for example {{Ti|Ebony}}, you need 100 units of {{Ti|Ebony Ore}}, any [[Spirit Stone]] +0 to +2 and 3.000 Yang. Then drag the ore to the Alchemists and select the appropriate stone.
 
 
 
 
|Quests =
 
|Quests =
  
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<!-- Other information -->
 
|Other =  
 
|Other =  
*Each specializes in an ore. In this ore, the Alchemist has a success probability of 60%. For all other only by 30%.
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*Found on Guild Lands that have placed an Alchemist
*In a Alchemist from a foreign kingdom, the price for refined is 3x more.
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*Drag 100 [[Ores#Ores|Ores]] to the Alchemist to melt them
<br>
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*A [[Spirit Stones|Spirit Stone]] (+0, 1, 2 or 3), 3.000 Yang and 100 Ores are needed to make the progress
<div style="border: 3px solid #FF0000; border-radius: 5px;">
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:*Except for refining {{Ti|Diamond}}, in that case no Spirit Stones are needed
<table>
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*Example: Give 100 {{Ti|Heaven's Tear Ore}} plus the materials and you might receive {{Ti|Heaven's Tear}}
<tr><td>[[File:Attenture.png|link=]]</td>
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*Progress has a 60% success chance on the desired Alchemist
<td>'''BUG:''' The refining does not work if you use a Spirit Stone in the first field (top left) in the first inventory! </td></tr></table></div>
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*In case of melting it on another Alchemist, the success chance is 30%
 
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*[[Sun Jadite]], [[Smoky Jadite]], [[Dark Jadite]] and [[Fog Jadite]] always have a 30% success chance
|Joan              = In almost
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*Not to be confused with [[Alchemist (Energy System)]]
|Waryong          = every
 
|Songpa            = Guild Land.
 
 
 
|Pyungmoo          = In almost
 
|Imha              = every
 
|Daeyami          = Guild Land.
 
  
|Yongan           = In almost
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<!-- Insert |{original map name (see mainpage)} and coordinates -->
|Jungrang         = every
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|Joan = On [[Guild Land|Guild Lands]]
|Miryang           = Guild Land.
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|Waryong = ^
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|Songpa = ^
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|Pyungmoo = ^
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|Imha = ^
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|Daeyami = ^
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|Yongan = ^
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|Jungrang = ^
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|Miryang = ^
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|Dong Gwang Plain = ^
 
}}
 
}}
  

Latest revision as of 21:02, 8 March 2022

< Metin2Wiki < NPC-Overview < Alchemist (Guilds)
Alchemist (Guilds)
Image
Location

Alchemist (Energy System).png

Function
Quests
Additional Information
This NPC is not needed for any quests
  • Found on Guild Lands that have placed an Alchemist
  • Drag 100 Ores to the Alchemist to melt them
  • A Spirit Stone (+0, 1, 2 or 3), 3.000 Yang and 100 Ores are needed to make the progress
  • Except for refining Background.pngDiamond.png Diamond, in that case no Spirit Stones are needed


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